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DavidTwo

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Posts posted by DavidTwo


  1. Since there are some Vanilla buildings that were never Garrison-ified for WoD or Legion/BFA, I was wondering if it would be possible to get Higher-res versions of some of the human Vanilla buildings, such as:

     

    blacksmith.wmo
    goldshireinn.wmo

    twostory.wmo

    farm.wmo

    lumbermill.wmo

    redridge_chapel.wmo

    nsabbey.wmo

    magetower.wmo

    stable.wmo

    barracks.wmo
    prisonlonghouse_redridge.wmo

    intactprisontower.wmo

    prisonhq_redridge.wmo

     

    I think it'd be neat since some people do enjoy the vanilla buildings too, but with a newer look to them. (Maybe apply the Garrison textures and see how they work on them? O_o)

     

    https://i.imgur.com/cyokwrR.png

     


  2. I'm sure someone can add the object back, but I think there should be an alternative still with the old model, just not the same version as the one with the pedestal

    814445 - [stormwind_gravestone_lion_01.m2] [Spawn]  - [Spawn]

    That's the only one w/the old model I can find.

     

    Although I'm sure it isn't hard to port up the old model from Cata or something, but I don't think the entry ID should be replaced with the old model. I prefer the new model myself imo


  3. I know they did a HUMANGILNEAS version of the Gilnean buildings months ago (.lookup object humangilneas), but that's only of the buildings.

     

    It would be cool if they cleaned up the Gilnean furniture and stuff to a more human-y, garrison-like texture (Like Patch-P on Divinity-X had)


  4. Title explains all. I'll even link to the objects!

    227673 - [6hu_garrison_tradingpost_v1.wmo] [Spawn]
    830319 - [6hu_garrison_tradingpost_v3.wmo] [Spawn]
    830291 - [6hu_garrison_tradingpost_v0.wmo] [Spawn]
    830212 - [6hu_garrison_tradingpost_v2.wmo] [Spawn]

    834098 - [6as_alliance_tower.wmo] [Spawn]

    846818 - [emptywmo_6hu_garrison_tower_v3.wmo] [Spawn]

    833711 - [6hu_garrison_towerpost_v3.wmo] [Spawn]
    833713 - [6hu_garrison_towerpost_v2.wmo] [Spawn]

    834271 - [6hu_stable_v3.wmo] [Spawn]
    834269 - [6hu_stable_v1.wmo] [Spawn]
    834270 - [6hu_stable_v2.wmo] [Spawn]

    830179 - [6hu_garrison_stable_v3.wmo] [Spawn]
    830178 - [6hu_garrison_stable_v2.wmo] [Spawn]

    833811 - [6hu_garrison_belltower.wmo] [Spawn]

     

    So the request here is, like how you did with the Gilnean recolors..

     

    Simply put the recolored roofs on these objects (or make 'em) and add varieties for Lordaeron, Stromgarde, Kul Tiras, Alterac, brown Gilneas, Dalaran, etc.

    ...Also can we have a regular roofed version of the MagicTower_v2, Inn_v2, and Townhall_V1? o:

     


  5. I mean, I don't think we need to truly get rid of it. That's just me being irate at seeing so many people getitng banned from the Warden at once.

     

     

    At the most, I would like to see it improved upon so not many people are banned for accidentally spawning too many at once in the same place.


  6. I'm, again, aware of other methods. But some random Joe Schmoe isn't going to know the filepath to play it from, Pa. With .playsoundtoself, you literally just need to type in a sound ID and it'll play. No complications necessary.

     

    The command already existed in the core before, and I mean I'm sure it can just be as easy as copying over .ph plays and changing it around a bit to be an individual command to play sounds to just /yourself/.

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