-
Content Count
300 -
Joined
-
Last visited
-
Days Won
16
Everything posted by Erkor
-
nothins good about this fucking chat the longer it exists the more it becomes what it already is: a dumb autistic echobox for retarded right wing retards
-
deletre the channel
-
Imagine making events slightly more immersive: .npc combat could be an addition, one that essentially lets you assign a group of NPCs to fight against another; e.g.: .npc combat select <group name> / .npc combat select <GUID> <group name> To commence combat, you would use a command akin to .npc combat start along with parameters like such: .npc combat start <name1> <name2> | <ranged/melee/magic> While combat would be two NPCs attacking one another, it can probably be made that the NPCs don't harm one-another with another variable: e.g. Visual, which would nullify all damage and only show NPCs attacking one-another (or set all damage to 1, which would be out-regenerated). As for a lack of spells, you could make commands such as .npc combat spell add <groupname> <ID> and .npc combat spell list <groupname>. To list existing combat groups, you could use .npc combat group list and to delete groups (if, for example, one isn't needed anymore) you could use .npc combat group delete <groupname> OR .npc combat group delete <group ID>. I think that's all. If anyone else has some loophole I forgot about, tell me here. thanks
-
The general gist of it is to have a command akin to .npc cast that allows you to specify a spell's ID and maybe an additional variable for NPCs to loop said spell. e.g.: .npc cast 185763 Loop 8 185763 is the spell ID for Pistol Shot, an Outlaw rogue spell. "Loop" would force the spell to be looped with an additional variable; in this case 8 seconds. The spell would be casted again every 8 seconds. Additional variables could be for targets (given via GUID; e.g. .npc cast 55841 Target 8551213 to cast Blue Wyrmrest Warden Beam onto another NPC) or a location (e.g. .npc cast 2120 Location 385.66 221.40 38.3 to cast Flamestrike at the specified GPS location).
- 1 reply
-
- 2
-
babys first unreal engine 4 screenshot
-
hello hit me up for the highest quality rp youll find i'm better than everyone else here friend
-
everyone uses the same blodo elf female art lmao
-
holy fucking shit i just read the other page im fucking dying stop vojtik
-
yeah malfurion and illidan just straight up died after the well of eternity was destroyed
-
im pretty sure hes 11 thousand years old
-
those roman numerals dont make sense its not II,IIIV its XXCXV
-
skin colors dont affect geosets. theyre purely there to change textures however the ear geoset on elves (and all other races iirc too) is separate from the head but i dont think its possible just yet to go as far as to, say, add a whole new slider solely for adjusting the ears or smth like that
-
absorbing a demon =/= having a demon inside you ???
-
they dont lack fel in their bodies they lack a demonic entity which you vehemently dispute despite being proven wrong 3 times now
-
even if your plot point was genuine the illidan book overrules it, being more recent and actually rooted with lore that isnt a voice line for metamorphosis demon hunters again lack demons in them
-
vojtik youre literally takign everything ever so literally do you know what the word "metaphor" means? he metamorphs after that and turns into a more demonic form of himself see: demon within stop being so dense
-
what do you mean like yourself about inner demons
-
vojtik has been wrecked out of proportions