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Dom

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Everything posted by Dom

  1. Dom

    MG_WaterPlane Patch

    Could they please put this into the client or something so its available for everybody? Or like also make an announcement
  2. Yeah i thought logging out to character screen and back in saves it, but that just messes the sets up, it doesn't save them for myself.
  3. It works sometimes after load of /reload's for me. Also, I need four sets for this one guy, cos one set is just casual, one set is relaxed kind of approach, one is for formal parties and one is for rituals
  4. So there is an issue with the equipment manager where you can save your sets. You can make a new set and call it whatever, but after you logout or a crash occurs, the clothing you saved to that set is not saved to it anymore, and this happens usually after you make your 3rd set and onward, the first two sets you make work fine, but 3rd onward have these issues.
  5. Cool, I'll just edit my original post here, removing the stuff about range
  6. I had a same issue, I gave some guard NPCs of mine a polearm and a shield, and after I returned the first time, they had no polearm, only a shield. So I gave them a new polearm, so now they had a polearm and a shield, but when I came back another time afterwards, they lacked the shield and had only the polearm.
  7. So, I set up my gobject teleporters, each with a set spell and a delay, but after a restart / crash, the set spell and delay are gone and need to be added to the teleporters again. Also I have one teleporter that I once had one location that it would teleport me to removed, and then I added a different location to where it should move me, but after restart / crash, it always takes me to the teleport location that i removed, instead of moving me to the location i added after removing the first.
  8. Dom

    Mounted Casting

    Sorkar was attempting this as there were spells which applied buffs which supposedly allowed -certain- spells to be cast while mounted, but it was concluded that you could cast those spells while mounted without the buff, so its probably that some spells are designed to be used while mounted, but like 90% isn't, unfortunately.
  9. Or you could just learn the spells instead of .cast 'ing em all the time
  10. Dom

    Gob list?

    You could download WMV (WoW Model Viewer) Once you link it to a wow folder, it will have all the objects in the game in that viewer. All you have to do is type in a keyword for example "door" and you will be given a full list of every single object which has the word "door" in its name, from vanilla, up to the latest patch that the folder you linked it to is, meaning if you link it to a wow folder that is up to 7.0 it will show you those objects, and if you link it to a wow folder which is up to 7.2.5, it will show you the objects from that patch, as well as all the patches before, all the way down to Vanilla.
  11. Dom

    .Cheat Duration

    Could you implement .cheat duration command? Just as .cheat cooldown removes CDs from spells, and .cheat casttime makes spells you cast instant, .cheat duration makes buffs and channelled spells last for roughly 24hours, meaning there won't be a need of spamming your spell over and over to retain a 12 second barrier round yourself, or a channelled spell like Blizzard that lasts for few seconds. With this command, your 12 second barrier will become a barrier which ends once you cancel the buff, and your spells such as Blizzard will go from few secs to roughly 24 hours, which is already more than enough for one RP session. I know that there are some spells out there that are very very cool, but they last around 3 secs maybe? And there are no other versions that last for a long time, or looking for another version would be just tedious. So this command would fix all that.
  12. I wanted my characters, or well mostly my High Elf to experience the whole Legion expansion since I never played that expansion on retail, and Paragon isn't anywhere near getting to Legion, but otherwise, I'd see my character being up to date with the timeline, the original retail timeline. Like, either still being part of the Legionfall on Thal'dranath, or otherwise venturing on Argus atop the Vindicaar for some fun events etc. So, for all of my characters, I don't like the idea of backtracing to be RP in a past era or like in a past war, like having a phase set up during the Second War, for all of my characters, the phase will be up-to-date like retail is, so 7.3.
  13. Aetheryos Thori'endal - Archmage Aetheryos would be a High Elf archmage, originally from Quel'thalas, a wealthy aristocrat as well as a well known Magister of the Magisterium. Upon leaving, he resided with the Kirin Tor until leaving to be independent, due to personal reasons, with the magocracy of Kirin Tor etc.. Despite not being part of any city or such faction, he would still be an Archmage, but less about the actual title, but more about the power level. Altair - Djinn (Greater Air Elemental) Once one of the lesser lieutenants during the Black Empire, but in recent times taking up the arts of trading, Altair is a merchant of 'oddities', selling exotic wares from the Elemental Plane and whatnot. Most of the time also in his humanoid disguise of Rashid. I got other character I was planning but I don't have this kind of description for them yet. I know I want a Draenei / Eredar as well as a Void Lord and a Keeper of the Grove.
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