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Mordred

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Everything posted by Mordred

  1. New hair and basic mirror photo. I need to get my front camera fixed.
  2. click banner for theme Lead by the meticulous yet devious Zanaris Ravenfall, Deathwatch is a brutal subfaction that is widely known for being well versed in infiltration, strategy and execution. It is mainly composed of Forsaken loyalists, those that fanatically follow Sylvanas and her quest for Forsaken glory. Their allegiance with the Royal Apothecary Society and involvement within the Cult of the Forgotten Shadow grant them access to a wide arsenal of weapons to use against their enemies, many of which are frowned upon politically, or are simply illegal by way of ethicacy. Since their creation, they sought to become a political entity in their own right, seeking to be “enforcers” of the Dark Lady’s will throughout Tirisfal, Silverpine and Gilneas, if not where ever her sights rest. Due to this quest, they have crossed blades many-a-times with both the late Scarlet Crusade and varying Alliance military and paramilitary forces. With that being said, they have managed to maintain a shroud of anonymity among their ranks. Deathwatch is known, what they do is known ... but their members are unidentified and nameless, spare rumors. Their primary goal is to ensure the Forsaken remain plentiful and rightly powerful; for their race cannot procreate. While tensions are always going to be high, and rare cases cause them to blow out of proportion, they are assisting the Horde and Alliance with the Legion army. Deathwatch is confident that they will eradicate the Legion threat, no matter how vast, alongside anyone who stands in the way of the Forsaken. Deathwatch is a Forsaken oriented Horde guild that aims to not only supply Horde roleplay with an array of interesting, compelling characters for both their allies and enemies alike, but to bring the label of intimidation, shadiness and perhaps even fear back to the Forsaken. Undead have always been a high-interest topic for me and portraying them to their full effect in a group hell-bent on Sylvanas’ goals has been something I’ve wanted to do for a long time. Past iterations of Deathwatch, either using the name or another, have not performed the way I’d like them to . . . be it my own ignorance, or those I allowed on board. It is to be noted that, when I mention we want to become a political entity in our own right, I do not mean officially or personally to Sylvanas herself - but without any relation. The former is impossible. We simply seek to take her concerns and matters into our own hands and be recognized for it. Well over a year has passed, both the guild and the Zanaris character have been rewritten, revised and had retcons take place. I am confident that this time around, THE DREAM of Deathwatch can be fulfilled properly. It’ll be composed of fresh, new faces, perhaps some old, too - those that understand the guild, and don’t seek to turn it into a lore inaccurate memefest. If you have any concerns, feel free to voice them here or on the Discord. More information on that will be provided in later sections on the topic. All RPH events have been retconned. Do not expect to be acknowledged if you bring them up IC. Ranks within Deathwatch are measured by one’s participation in the guild, and their skillsets. Ranks like Apothecary are fixed and do not raise - penalties are handled IC and often end with removal, imprisonment or worse. Hand - The highest position one can wield within Deathwatch. Hands, limited to two, are Zanaris’ personal advisors and allies. They are also part of the council. Missives go to the Hands before Zanaris. If he is not present, they speak for him. Inner Circle - Trusted members composed of Deathwatches most skilled strategists and negotiators. They attend meetings with the Leader and any Hands, and may even be sent forwards for parlays or other methods of nonviolent conflict. Militant - These members serve more as the frontline for Deathwatch. They can be found in any scenario, and always accompany parties. Apothecary - Members of Deathwatch who are part of the Apothecary Society that provide their expertise in elixirs, poisons and other potentially volatile chemicals. Deathwatch and the Society share a mutually beneficial relationship. Conjurer - Those finely attuned to the Arcane arts fall under these ranks. Their power varies based on classification. They fit into any group; their skills useful to all ranks. Shadowstalker - Advanced scouts who possess eloquence in assassination and sabotage. These units are some of the most prized for protecting the guild and the interests of the Horde. Scout - Members of Deathwatch who are esteemed in stealth and subterfuge. This rank is almost entirely composed of those who fit a rogue or tracker’s agenda. Recruit - Newly situated members of Deathwatch who do not currently fit into any niche, or have not yet made progress. They are assigned to tasks based on their skillset and where they may potentially end up ranked under. To advance one’s rank in Deathwatch is to have the appropriate skillset and attitude. Your participation in guild happenings and events will display your devotion and each action you do will heighten your chances of a promotion. Your character and their identity are what determines how they progress. The scale of power between ranks is kept on an equal scale and always kept within balance. For instance, a recruit with the skillset of a frontline fighter can display this articulacy and move up to Militant over time. However, misconduct can lead to penalties, removal or even true death depending on frequency and severity. These decisions are usually discussed between Zanaris and the Council, though exceptions can occur. Recruitment in Deathwatch used to be an open invite for those looking to get started, and there was an awkward, botched recruitment process that never really went the way it was supposed to. Now, there is a brief form - we’ll just call it an application - that you must fill out. It’s essentially just who your character is, with a few RP-oriented choices. After submitting, you will be contacted as soon as possible so you’ll know if you’ve been accepted. You can find that link here. It’s come to my attention that some of you are from RPH, and as such have heard about the previous rendition of both Deathwatch and Zanaris. Having questions and concerns is totally okay! Regardless of what you’ve been told or heard, or even seen, it’s best to come to the source - me - for the actual story and clarification. The discord, as well as this forum topic, are where you can voice any and all concerns. They will be addressed as soon as possible. I also plan on backing everything I clarify upon with both my & the guild’s actions. Rules have been made and they will be enforced. Don’t you worry. You can find the Discord here, which is public and houses a room for questions/concerns as well as an ooc channel for members and nonmembers alike.
  3. The two items are the only two colors at the moment - standard black-grey and brown/silver. here is the texture however, if you'd like to edit it. feel free to PM me with colors and i'll add them top portion is the shoulders, bottom and top left are te backside
  4. It's being redone, no worries. But in any case, overcoats have been released!
  5. Mordred

    Rate that Music

    Trap is always 10/10 HIGH ENERGY (besides the rap part it kills the vibe)
  6. Mordred

    hi im zach

    Hi Zach. Only briefly met you once again on Paragon - happy to see you here.
  7. It's been added to my repository thread. You may also contact me if you have any questions as well. Witch is a very good modder.
  8. I can. Just tell me which hairstyle you want for which race, and which hairstyle I'll be replacing.
  9. The first two edits have been released and further releases will go to that thread. You may still request edits in either of these two threads.
  10. Hello! With the way patches work here on Epsilon, download links will no longer be supplied to these mods. Instead, much like Witches thread, this will be a showcase of some of my work. No Demon Hunter Eye Glows Warrior T20 Particle Removal Overcoats/Long Cloaks! Undead Human Males Greymane's Worgen Skin Vanilla Login Screen + Epsilon Decal And Loading Screens! Night Elf Female Hairstyle Edits! - The tomboy style is replaced with the unreleased pixie cut, and the ponytail has been elongated. Bannerless PvP Mounts! High Elf/Dark Ranger Underwear - self explanatory, nudism = sin
  11. Thank you all for the feedback. I have added his two most prominent weaknesses into his traits.
  12. I can do that. I can also do this - just tell me which race you'd like it for. I suppose I'll set up a paypal, too - as long as it isn't breaking any rules.
  13. Easily done. Point out which styles you want added and which of them they will replace on the night elf.
  14. I can expand upon the traits to add his weaknesses a bit later today.
  15. I'm waiting for someone to want Elf beards. :(

    1. ahri

      ahri

      dont put human beards on elves.. dont make that abomination true 

  16. We have our first edit complete - dark ranger face markings (akin to sylvanas)
  17. I can edit and transfer geosets, like hairstyles and such, texture edit, resize, import assets from other games, replace things. Most anything, really. You'd be better off saying what you'd like and I can see if I'm able. Some examples: (tabard geoset - not made by myself, but added to the model, armor, and genn's hair, also a full beard texture) (the beard was a test, but thats human hair on an elf)
  18. Hi. I enjoy model editing, and I know there can be some useful things created for everyone, or just a couple of niches. If you have any requests, list them here and I'll get to them as I can and make a separate thread. Also screenshots and shit here as I progress.
  19. I'm growing my hair out. I look like I main Reaper on Overwatch atm. It's also my Twitter avi, so mind the circle crop. still hot tho
  20. Provide some dank banter on Jorin. Bestow eathwatch upon Epsilon.
  21. Origin: Kaldorei (Undead) Title(s): Lord, Executor Archetype: Lightslayer Affiliations: The Forsaken, Deathwatch House: Ravenfall Notable Allies: Mithaniel, Darkflame, Malik Reeves RPG-Styled Alignment: Chaotic Evil Height: 7’5” Wanted by the Alliance for acts of sabotage, murder and terrorism. There is currently a fifty-five gold reward for his head. Zanaris stands at the towering height of seven-foot-five, just above the seven-foot-two average of a Kaldorei. He has long, flowing black hair that drapes down just before his lower back, fixed neatly and still as full as it could have been in life. Dormant, glazed over eyes stare forth into a cold, ever-glaring gaze. Despite retaining features of Elven beauty past death - such as defined cheekbones and an impossibly sculpted jawline, Zanaris appears very much undead. His entire body, while displaying a moderately toned finish with armor on it, is unsettling at the least. What once was a tower of defined muscle and life is now a skeletal mass of leathery, sinewy flesh which has long since faded to a ghastly shade of a murky grey. Form-fitting armor is what he is commonly adorned in, making no effort to hide his morbid appearance. If a mask is not worn, one can easily see the thick scar across his throat - a possible identification of when he faced his mortality. Zanaris very clearly embraces the freedom that comes with undeath. Having faced death long ago, he no longer is bound by the fragility of life or the concept of morals. Such is evident with what he has become; cold, calculated, deceptive. Carried over from life, he still walks and performs each movement with elegance and perhaps an overbearing sense of pride. With his overzealous pride and ego, he has become even more judgmental than he were while breathing, seemingly holding this quality of himself in praise. Zanaris is often found ... almost everywhere, truth be told. He goes where the masses are, bringing his cult-like following - Deathwatch - along with him. He constantly awaits the opportunity to recruit or eliminate threats for the betterment of the Forsaken. Because of his attempt at omnipresence, both he and his guild have gained a reputation of infamy and terror, finding themselves all wanted dead by Alliance oriented bounty hunters and/or officials. Whether it is intentional ignorance or the lack of care, he still travels abroad, having made a few living allies - though neutrally aligned. Where the Alliance would prefer him erased and begrudgingly work with him against common threats, the Horde either hold him in skepticism or praise. Observant - Zanaris analyzes everything about his surroundings and the people he encounters. Cynical - Zanaris doesn't trust easily, ofttimes seeing or expecting the worst in others. Quick-minded - He is quick to think; lying or otherwise. Agile - Zanaris is quick on his feet, coupled with undying stamina, he can perform a myriad of actions quickly and efficiently. Strength - Like most undead, Zanaris bears a degree of necromantic strength, capable of surpassing a Human at peak condition, but nothing near a Tauren or more. Elusive - Dodging, parrying and evasion come naturally to him. Shadowstalker - Zanaris is capable of melding into the shadows as a means of stealth or transportation, such as shadowstepping. Light Resistance - Zanaris displays a surprising degree of resistance to Light-based attacks. Some even have no effect whatsoever. Vessel - Zanaris Ravenfall never truly existed before a certain point in time. He was merely part of a plot for a mighty Nathrezim, Xetherus. Legion Affiliated Ravenfall Ensemble - A remake of what Zanaris once wore in life, now re-purposed for his vile deeds in undeath. Where it was once a mild, yet proud display of Kaldorei colors, it is now a muted black and silver, Forsaken designs carefully etched into the material. It offers medium protection from attacks, and allows many a pouches and straps to be fastened to it. Shoulderguards and other small plate adornments have been attached to this armor, giving Zanaris a Knightly appearance with a roguish vibe. Blackened Facemask - A simple mask created from cloth. It is often seen around Zanaris' neck in the form of a loose scarf when not fastened properly. Gilnean Single-Action Pistol - What was once an impeccably crafted Gilnean sidearm is now a perverted mockery; the Gilneas insignia crudely scratched away and replaced by that of House Ravenfall after being looted at the Gilneas invasion. It holds eight rounds. "Irony" - Zanaris' blade - coined Irony - is a strikingly Knightly longsword with very few Kaldorei etchings into the blade It is imbued with wolfsbane. Dagger - Excellent Forsaken craftsmanship has yielded the perfect weapon for a rogue.
  22. Mordred

    Rate that Music

    9/10 I appreciate good trap. I found this last night, pretty good beat and drop.
  23. Jorin. The current vision I have of him, anyway. ZR.
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