Jump to content

MindScape

Game Masters
  • Content Count

    275
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by MindScape

  1. @Kyliel Updated! Didn't get to the new features yet but made some backend progress on it, but all the bugs should be squashed in this pretty high update. Updated to v4.2.0 Fixed Up / Down not working until Forward / Back was used once Fixed Up / Down not using the correct number (again, sorry - ACTUALLY FIXED NOW!) Changed saved variables into a table instead of a different saved variable for each one http://bit.ly/objmov420
  2. Added QuickPhase to the list under Functionality / Misc
  3. QuickPhase Intro QuickPhase is an addon that adds in new buttons for phase management to the right-click context menu on player's under a new ConvenientCommands section, either from Right-Clicking their name in Chat, or Right-Clicking their character portrait if you have them selected. These buttons allow you to access the new Mod UI, for kicking / listing players from a phase with a reason (whispers them the reason, with option to send it to Phase Announce also), or simply quickly kick / list them. Also includes the ability to manage their Member / Officer permissions from the right click menu. ModUI: Features Adds a new Subsection into the UnitPopupMenu / UIDropDownMenu (The Menu when you right-click someone's name in chat, or their portrait after selecting them) Adds "Phase Mod" button (Click it or the sub-menu button 'Mod UI' to open the ModUI for kicking with reason) Includes Sub-Buttons for Mod UI (see more on this a few lines down), Instant-Kick, Blacklist, Whitelist, and Unlists. Adds "Phase Member" list, with the following Sub-Buttons: Add Member, Remove Member, Promote, Demote An easy to use UI that allows kicking with a provided reason. Player Name is auto-filled as the name of the right-clicked person. Reason can be set to anything, and will automatically be whispered to the person to inform them (Kick using the "Kick" button in right-click to not whisper/provide reason or announce it). Optional "Announce" checkbox (default: on) that will send the name and reason of the kick/list to Phase Announce as well. Fully Compatible with QuickApp Download https://github.com/MindScape00/QuickPhase/archive/refs/tags/v6.1.0.zip Installation Download the .7z above, open it with 7Zip (Recommended) or any other archive program that supports the format. Drag the "QuickPhase" folder to your World of Warcraft/Interface/Addons/ folder. Launch the game, and login. In bottom left of Character Select, click "Addons" and then ensure QuickPhase is enabled. Changes v6.1.0 (March 21, 2021) Refactored to use new UnitPopupMenu dynamic creation style Removed "ConvenientCommands" section and inserted "QuickPhase" section just above 'Other Options' instead. Fixed Spaced Name Whispering Removed "ConvenientCommands" branding Previous: Known Issues: Focus Target gets tainted on the right-click menu, as it's a secure function, blocking it's usage. Literally not able to fix this right now as Blizzard is retarded. Credits & Permissions Made by MindScape for EpsilonWoW - Thanks to Chase for the idea of the entire subsection to group the buttons under, instead of just adding it near 'Whisper' You may not re-upload, re-host, or host the addon, in partial or entirety, on any other forums or sites without written express permission.
  4. Updated to v4.0.0 Redesigned / remade the Entry into the UnitPopupMenu frame with 2 main buttons under a general ConvenientCommands section Wildly cleaned up the code and reformatted comments Maintained Compatibility with QuickPhase v6.0.0 Changed Version format to Major.Minor.Revision Download: http://bit.ly/ccqa400
  5. Oops. Uhm - Yea, I know the issue, I fixed it on my end, but I think I never uploaded the fixed version. Gimme a wee bit to fix some other things and I'll try and get the new version up tonight.
  6. I think it's weird that a steak costs so much compared to a beer.
  7. Sitting on tables is perfectly reasonable and immersive sir But okay - I agree with this. Typically if you look though at all the options, you can find a version that isn't clickable.
  8. With item forge, I don't think it'll be hard to just drop a simple field for "Spell" though. And I'd assume this was already planned anyways tho
  9. Added KuiNameplates + TRP Module to Roleplay / Immersion Looks fantastic, heavily suggest, lets you show TRP names instead of default char names, with class color and such if you want. Can make it look like default but just with TRP names if you really want.
  10. Have it as part of my old addon, QuickPhase. Blizz changed how the unitpopupframe lists buttons a bit, but Pa gave me a suggestion and it worked nicely, so here you are until I can make a few changes and proper thread for it: QuickPhase-5-4-1.7z
  11. StickyChannels Intro StickyChannels is an addon that allows you to toggle channels as 'sticky' or not in chat. That is, if you type in "/g" and then send the message, the next time you type, it will default to sending to "/g" again - The chat has 'stuck' to that channel. StickyChannels lets you toggle that on and off per channel, so you can keep it on for guild, but disable it for whispers, if you want. Disclaimer: Credit to Varstahl from Curse for this addon - I merely updated it for 7.2.5 and added some quality of life features. See Credits section below. Features Change if a channel is sticky or not Options for basically every channel type Super simple GUI (/sc to open it) Per-Character settings Easily reset to default WoW Settings (/sc reset) Download https://github.com/MindScape00/StickyChannels/archive/v1.5e.zip Installation Download the addon above, open it with 7Zip (Recommended) or any other archive program that supports the format. Drag the "StickyChannels" addon to your Epsilon/_retail_/Interface/Addons/ folder. Launch the game, and login. In bottom left of Character Select, click "Addons" and then ensure StickyChannels is enabled. Credits Addon created by Varstahl from Curse - All credits go to him! I merely updated the addon for 7.3.5 (even though it was updated in 2015, it used a function deprecated back in 2013), as well as adding in a 'X' close button at the top, making the frame movable, and adding in a "/reload" hint at the bottom, as that seems to be needed now to make the changes take affect. Check out the original Curse page here: https://www.curseforge.com/wow/addons/stickychans (Versions from there most likely won't work tho unless he reappears and updates the addon himself)
  12. You can set Length, Width, and Height in the object parameters, and then when you hit one of the movement buttons, it'll move you by the respective amount (or move the GObject selected if you have "Move Object" selected in options). Length = Forward / Backward, Width = Left / Right, Height = Up / Down. If you hit the "Halve" or "Double" options, those numbers in Length / Width / Height will be doubled or halved when you move. So if you have your length set to 2, and move forward, you'll ".gps for 2" - But now if you hit the double options, and move forward again using the button, you'll move forward 4 instead, since it's now doubled. The actual numbers in the box won't change though. Spawn on Move makes it so you spawn an object every time you move, so that you can quickly GPS build by setting the numbers up (i.e., like objects from this thread: https://forums.epsilonwow.net/topic/217-gps-coordinates-list/ ) and just moving each time, it auto spawns, then move again, and continue. Messages is just a checkbox if you want to see the spam from all the commands used when moving, rotating, ect. Best to leave it off unless it bugs out and starts blocking all messages (this can happen in current version - already fixed on my version but working on some other updates (like Auto Dim) first before putting it out).
  13. Added: Toggle Event / Guild - Simple addon for toggling Event and Guild Announce until those respective commands are re-enabled. (/toggle [event/guild]) EDIT: Change NoSticky / Sticky Channels to just Sticky Channels after I got around to fixing Sticky Channels and putting it on forums. Link to full thread (it's in the list above also, but here too:)
  14. S3 Elite with those would be awesomeeee - The knees already got similar with the boots, basically, so that would've just been icing on the beautiful cake that is that set (Granted with them gloves being the bulky kind up to the elbow, might not have fit tbh)
  15. "Other communities" literally took the default IPB Shoutbox and restricted it to a certain rank and above. If anything, we should just be using the actual Announcements board a bit more with all this information. But Aza is very busy. I wouldn't mind helping him out by posting stuff there but *shrug*. Maybe @Tia or @Grimm or some of the others tho can? But I really don't think a restricted shoutbox is needed. Edit: Maybe it we be okay - something quick and on the forums to post to for staff outside of formal threads, for those that don't look at Discord. Or just put a giant discord button on the forums and tell them to check there
  16. Added DynamicCam to the list under Roleplay / Immersion (Also updated that sections title) Is a legit addon, fixes issues with ActionCam feeling weird and lets you customize it all.
  17. MindScape's Addon Emporium - Introduction First off, hello, welcome, hope you're enjoying EpsilonWoW! Now then - the following is a compendium of addons that I personally use, have made, or have seen others use and might be helpful or interesting to others. I know it's rather annoying to look through all of Curse and then the forums here to find all the addons you want, or see others using, so I'm trying to make the task easier for those who just want to get going, but still want the extra features that addons bring. I'll be splitting these addons up into categories, but a lot of them overlap into different sections, so I'd advise checking them all out! R - Highly Recommended M/M - I made this for you! (Color = I made it, Grey = I edited it for compatibility or new features) E - Custom/Edited Version for Epsilon NOTE: If it has a VERSION listed after from a Curse / WoWAce website, that means that you need that specific version for 7.3.5. - Addons Chat / Logging: Gear / Spells: RolePlay / Immersion: Functionality / Misc.: Building / GObjects: - Thank you! Thanks for taking the time to check out my list here, and I hope it was helpful and introduced you to an addon you'll come to love, or just gave you quick and easy links to get the ones you knew you wanted already, and thus saved you searching! If there's anything you wish added to this list, please post it in a comment below and I'll definitely check it out. Thanks again, and enjoy!
  18. UPDATE: v4.1.1 (Aug 7, 2017) - Fixed Left / Right & Up / Down using their correct numbers instead of just always using the Length Value. Oops.. - Introduced Temporary Rotation Step Increment Modifiers: Hold Shift to snap to full degrees, alt to snap to 0.1 degrees, both Alt+Shift to snap to every 5 degrees. Default without any modifiers is still 0.01 degrees. http://bit.ly/objmov411 My bad, forgot to change some variables, so left / right and up / down weren't working on their own values. Had to fix that bug and put out the update now, so this current way modifiers work isn't the final iteration. There will be an actual option box for it later to put in your own increment value, with a few preset buttons. Maybe modifier keys like now will stay also, since it's quite simple to use.
  19. GObject Rotate's confirmation return gives incorrect values. Instead of giving : You have rotated [bla - id] (GUID: 43110) to X: XVal Y: YVal Z: ZVal it gives You have rotated [bla - id] (GUID: 43110) to X: XVal Y: ZVal Z: ZVal
  20. MindScape

    ".go info"

    Ehrm - Maybe it's a permission issue then or something because I try ".go info" and it just gives syntax. I tried ".go info GUID" and it gives syntax. Everything I try just gives me syntax.
  21. Add in a 'self' parameter to a number of commands that are able to be used by Officers / Owners of a phase on other players, such as unaura, demorph, ect. The reason for this is that there are times when a macro or addon functions by using those commands, and 'breaks' when it performs the commands on another instead of yourself, which occurs if you're an officer or owner of the phase you're currently in. Note: This issue only applies when targeting someone, but fixing it addon-side is extremely difficult as "ClearTarget()" and all other targeting commands are protected functions, so they only work from officially signed blizzard UI. A simple "self" parameter shouldn't be too hard and would solve any issues from the get-go. (An example of this is my ShiftSprint addon and it's 'ShiftSpells' feature, which casts a set of spells on you when you begin sprinting, and removes them with .unaura afterwords. If you're an Owner/Officer, and have another selected, the unaura will affect your target instead of you, leaving you stuck in your current auras until you figure it out and manually deselect the target, or remove the auras by hand on your current effects bar).
  22. ObjectMover Intro ObjectMover is a Convenient GUI to assist in many aspects of GPS Building, GameObject Moving, and GameObject Rotating, coupled with the ability to set keybindings for most of these functions as well. See the Features section below for a breakdown of everything it can do! Features Easy to use GUI for GPS Movement / GObject Movement Length defines Forward / Backward movement Width defines Left / Right movement Height defines Up / Down movement Scale defines what to scale it to if enabled (will auto scale on spawn), and auto-adjusts on-move to account for scale. Will apply the scale to the selected object if changed. Fully supports Object Groups automatically if a group is selected. Auto Update allows the addon to automatically update it's settings (ID, L, W, H, Scale // Rotation // Tint, Spell) to the selected object's information. Toggleable for each section individually. Keybindings for GPS Movements / GObject Movement (And other options) (See: Esc -> Key Bindings to set) Full Scale Support for manipulating length and width to adjust on the go No need to change length / width to account for the scale - it will automatically do this, so Length 1 at Scale 4 would move you / the object by 4 units. Also scales objects automatically when spawned by the addon. Full GObject Rotation Interface Updates Live, so you can see the object rotate as you move the slider, to precisely rotate your object easily without testing it this way and that. Text-Entry Boxes update live with the current rotation. Can be manually changed to a certain rotation if you wish / need for precise changes. Auto-Rounds to the nearest four decimal places (0.0001) Modifiers for step value / increment on sliders: Default: In whole degrees (1) SHIFT: One decimal place (0.1) ALT: Two decimal places (0.01) Tint & Spell Support Full control of an objects Tint & applied spells for easy visual management. Color picker to help find the closest available color you can use (Select ANY color, and the addon will generate the closest one and apply it). Extensive Options: Double / Halve Distances: Double (x2) and Half (1/2) buttons can be used to double/half a certain parameter. Shift+Clicking will double/half all three dimensions together to replicate the functionality of the old Double/Halve checkboxes. Move Object: When enabled, moves the object instead of yourself. Otherwise buttons / keybinds will use GPS to move you. Spawn on Move: Spawns the object specified every time you move - not recommended for use with Move Object on. Relative Move: Moves the object relative to the direction YOU are facing, not the object! I.e. - Spawn a tile facing North - turn yourself to face East - hit forward and the object will move East, not North. You can use this to overcome issues with object movement after rotating it the direction you want, but need to fine tune it, or an object has a weird facing direction. Must be in "Move Object" mode for this option to be available. Auto Show: Automatically show ObjectMover when you load into the game each time. Fade Out: Fade's the entire ObjectMover window to be more transparent when not directly using it. Messages: Enable to allow system messages to pass thru when ObjectMover is running commands. WARNING: This is super spammy when using the rotation or tint sliders! Custom Preset Save / Load System: You can save / load custom presets for Object Parameters and Rotation so that you can save it for an object and load it later when needed again. Leaving any parameter blank or as "0" in Object Parameters, or leaving a Rotation as '-1' when saving, will cause that field not to load when you load it later. This is useful if you only want to change a certain rotation, or certain parameter with the load. Delete unwanted presets by right-clicking the preset in the load menu. You will need to do this twice to confirm deleting. In-Game Tool-Tips to help explain each and every entry box, button, and interact-able option. Simply mouse over something for a second and the information will appear! Download The Addon is now downloaded automatically from the launcher. Nothing for you to do, it's included by default! Installation Download the .7z above, open it with 7Zip (Recommended) or any other archive program that supports the format. Drag the "ObjectMover" addon to your World of Warcraft/Interface/Addons/ folder. Launch the game, and login. In bottom left of Character Select, click "Addons" and then ensure ObjectMover is enabled. Use "/om", "/obj" or click on the button on the MiniMap once ingame to show the GUI. (Can be dragged around to reposition anywhere around the minimap). Changes v7.0.1 (Aug 3, 2021) Added an in-game Changelog/Help Manual (Options tab added but not functional yet) Made the main window respect ALT+Z + Better UI Frame Made the main window resizable (Grabby button in the bottom right - Right-Click to reset the size to default) v7.0.0 (July 29, 2021) NEW: Added Tint & Object Spell Support NEW: Object Group Support (Automatic) NEW: Automatic Dimension Detection for M2's NEW: Auto Update mode for Object Parameters (Will auto fill selected objects ID, Scale, and if it's an M2, the dimensions as well) NEW: Auto Show option - Toggle on to automatically show ObjectMover when you load in NEW: Fade Out option - Toggle on to fade ObjectMover to be less distracting when not in immediate use UPDATED: Scale Object now works with Macro Spawning instead of delayed scale commands (No Delay, No Desync) UPDATED: Scale Object now applies to the selected object when entered UPDATED: Saved Presets can now be deleted directly from the UI (Right-Click in Load Dropdown to delete, no need to use chat commands now) CHANGED: Spawn is now in Object section; Revised Movement button placements CHANGED: Added a "Classic Layout" button in Movement to revert the movement buttons to closer to the original layout REMOVED: Double & Halve checkboxes. You can still use the Double (x2) and Halve (1/2) buttons to change each dimension, or SHIFT-CLICK them to update all dimensions together. Behind the Scenes: Minimap Icon is better and more adaptable to if you use other minimaps / UI's Improved ToolTips & UI Indications when things are disabled Improved Slider Logic Keybindings are sorted into their own category to be easier to find Previous: Credits & Permissions Original Addon by DKCaptain - Rewritten and updated by MindScape for Epsilon You may not reupload or host the addon on any other forums or sites without written expressed permission.
  23. Rogue grappling hook doesn't work either
  24. I lied - Been building a bit and just got one to occur where it did it. It wasn't an issue when I was using, i.e., ".go rotate 0 90 -15" but then I tried ".go rotate 0 90 -35" and every time I moved it, it would reset the Orientation. I switched to using 325 instead of -35, and it started working again.
  25. Updated to v2.2.1 (Thanks to Sadriel for informing me on the conflict so I could fix it) Added in a check to remove default binding that conflicted with Sprint-Jumping. Added in warnings if you have alternate bindings conflicting, but didn't auto remove them. Added in "/ssjumpreset" to remove any conflicting bindings automatically. Hotfix v2.2.2 Fixed ShiftSpell setting not saving after logout (On-Foot / Fly only, or off) http://bit.ly/shiftsprint222
×