Jump to content

Rogan

Legacy Donator
  • Content Count

    277
  • Joined

  • Last visited

  • Days Won

    21

Rogan last won the day on September 26

Rogan had the most liked content!

Community Reputation

158 Excellent

5 Followers

About Rogan

  • Rank
    Advanced Member
  • Birthday 09/22/1990

Personal Information

  • Characters
    Array

Recent Profile Visitors

19801 profile views
  1. The following is an in-progress fan-fiction and should not be taken as canon. Unless you want to, of course. Preamble Before the darkest hour of Draenor, the Orcs were a people of deep spiritual character and a profound desire to safeguard the world they had begun to share with such a disparate collection of species and realms. When the world had been virgin to the influence of the Burning Legion and the sinister Kil'jaeden, when the folly of Ner'zhul was but a shadow of the future, for this was a time of the forging of heroes. Though forgotten by many Orcs today, the Warchief had tasked me with the gathering of all that is known, and all that had once been known about the terrible time of the Blood River War. The name itself is paradoxical, for according to the records provided to me by Palkar, the period that the war encapsulates (between fifty-one and forty-five years before the opening of the Dark Portal) is known as the Years of Dust, as whatever climate dominated Draenor before the shattering- a climate I am unfamiliar with- is oft compared to the worst of the great drought that plagued the world after warlocks had become widespread. Whether this is merely a coincidence or, in hindsight, serves as an ominous portent for the tragedy that befell my people in the years to come. The first true war between clans that resulted in the annihilation of the Dark Scar Clan and the weakening of the Whiteclaw Clan- my ancestral cousins- to the point of their destruction in the events of the Rise of the Horde, another penned chronicle of mine. Much like that one, this is an assembly of anecdotes passed through word of mouth and what little writing remains after the breaking of the homeworld of my people. Yet, at the time, it had been a glorious affair, for the honour and glory, and the heroes forged in those grim days of war. Unlike my other chronicle, which details the Rise of the Horde as told by my mentor Drek'Thar and the wise Geyah, along with a number of other key witnesses to events of note, this tale relies on the word of descendants of a number of unimportant figures in the scope of the conflict, but their diligence, and the persistence of their descendants ensured that such a record could exist in the first place. Three such figures I shall note here for posterity. The first is the fur trader Y'zag, whose presence at the Kosh'harg prior to the war's outbreak and his choice to record all things said by the Stormbreaker on clay tablets, which were subsequently brought to Azeroth by his children, meant that we know a great deal of the context as to why the war even began. The second, albeit slightly less pronounced witness is a curious one indeed, an orc by the name of Hurzan, claiming to be of the Lightning's Blade, a clan which sent warriors to both sides of the war. Lastly, and perhaps the most dubiously, the Gorian mercenary Rokk, whose tales are often regarded as exceedingly fanciful, though even an unreliable source boasts some truth. Other words I have gathered from the Lok'vadnod of Kash'drakor, among other war songs and poetry from the period. Chapter I The Greed of the Dark Scar The Years of Dust began with a remarkable drop in the produce of foodstuffs upon orcish farms. The usual diet at the time had included a great deal of oats, barley and milk churned to butter and cheese from the talbuk of the world, but a bout of dryness in Nagrand turned into a desperately dry land with arid grass that ill-suited the grazing clefthoof or the talbuk herds that had become such an invioable part of the habitat. When the first harvests failed, many had simply ruled it as a punishment from the ancestors, and the Kosh'harg of that summer saw fierce debate between chieftains, shaman and clan elders on the future of the orcish people, The most vocal of these, according to the account of Y'zag, was the Chieftain of the Dark Scar Clan, a fiercely proud shaman and warrior named Bi'ruk, titled Stormbreaker; "Have we gotten so tolerant of the ways-that-are that we have forgotten the singular rules of the Breaker, the great Grond? I look at those gathered around me and I see weakness! Ample food and homeliness has rendered you all soft of muscle and great in the gut. We, the Dark Scar, do not have the ease that the clans in the lowlands carry. You speak of hardship, yet what hardship is there when the clans barter and bicker as if they were all of one blood? Even the Kosh'harg, the sacred ritual that had once been of fasting and deep meditation has been reduced to little more than an excuse to gossip and brag! You snarl and bare your fangs, yet those same fangs are as dull as stones washed up from the Zangar Sea. The chieftains foster friendship among one another! You, Frostwolf, when was the last time you had to gather your own ores, to work your own forge bellows? Blackrock, when had you felt the touch of dough to knead, or broke your back working in a field. I can speak even less of the wilder clans, the Shadowmoon, who turn their minds to mush with potions and tinctures, claiming rights of livestock from their neighbours on some vague promise of spiritual freedom! A lie, all of it, and by the rise of the next moon, you shall see it too!" Hurzan speaks of this speech as having been uttered by Veskar, son of Bi'ruk, an equally prideful warrior by all measure, and one known to boast of the difficulty the Dark Scar often faced. Having chosen to settle in the harshest mountains of western Gorgrond, known by other clans as the Blade's Edge Mountains, for their large quantities of ogre holds and mines still held by loyalists to the old empire of Highmaul. Rather than splitting away, as had the tyrants of Bladespire, the Gorgrond clans- creatively lacking names such as Bloodmaul, Stonemaul, Ashmaul- turned to mercenary work, either for one another, or for the other powers in the region. More often than not, they loaned their services to the ruling Gronn of the range. According to the same orc, the Dark Scar had been caught up in a war against one of the many children of Gruul, thus, their presence at the Kosh'harg was minimal save for the Chieftain and his son, having come to Nagrand to seek out help from less opportunistic clans. By all accounts, the Blackrock Clan was more than eager to get involved, but only at the expense of seizing Dark Scar territory, including their vital hunting grounds. Faced with annihilation, either Bi'ruk or Veskar sought to stoke the fires of war by provoking others, and one voice answered immediately. While we do not know his name, the Whiteclaw chieftain (known simply as the Great Fanged) rose to the challenge of Bi'ruk, demanding Mak'roghan on the spot to settle sullied honour. Yet, they were on sacred ground, and no weapons had been permitted by the shaman out of fear for exactly this. Despite the lack of blades or clubs, the Fanged and Stormbreaker wrestled one another beneath the shadow of the arrowhead mountain of Oshu'gun before the gathered chieftains. Unfortunately, neither tapped or faded, resulting in only more ill-placed rage between the clans. By the same clay tablet that provided us the first speech, we know the final words of Bi'ruk before he departed in humiliation and the needs of his people not being met; "By the next moon, I have warned you once, I warn you again! Sense is clouded by your honour, chieftains, and now you dry meats to store, instead of seeking glorious combat against a rising foe, with me!" When the next moon came and went, nothing had, initially, been reported to have happened. The morning after, however, it was found that a colossal wildfire had wiped out the grain stores set aside for the Whiteclaws, Thunderlords and Frostwolves to bring with them after the Kosh'harg leaving only charred and blackened remains from what had been vital foodstuffs to stave off a potential famine threatening to break out in Frostfire Ridge. Needless to say, blame immediately fell upon the absent Dark Scar, and three clans departed the Kosh'harg, readying for war. The slight of the flames wasn't the only assault against the clans of Frostfire, for while the chieftains and shaman gathered to ruminate on the future of the conflict with the Dark Scar, the clan struck again, or at least, it was not known that they had been responsible. The village of Kadav, a Whiteclaw settlement on the coast of the Bay of Blades, had been attacked by Mok'nathal hirelings, those among the village that could not fight back were taken into the vast ice-deserts, while survivors fled south to the protection of the Thunderlord bone-holds. Bi'ruk did not claim responsibility, according to all who knew him, of the attacks, but spoke of them as if they were a coincidence of bizarre origin, a sign from the ancestors speaking of the warmongering clans disapproval. It would, unfortunately, become a common trend in the orcish people to claim the right of defence in any slight or battle, warping the truth in their favour, and now, with his justification given, Bi'ruk rallied the Dark Scar for war, searching for willing blades in exchange for lands and loot from the alliance of the Frostfire clans. Chapter 2 Battle of the Drums The first major battle did not come immediately, for the world then known as Draenor had been in the height of a drought heading into the winter, thus, what would be considered weeks for campaigning were instead hard-pressed to gather foodstuffs and building materials for what most feared would be a harsh cold spell.
  2. as the title says, basically a choice to allow a custom outfit to use all options from that outfit rather than having to type them all up at once, either tagging it as -1 or as 'r', i.e random
  3. 你好同志! 进入境界, 必须等待 否则将无法启用
  4. you can make a phase that does this work ?
  5. Credit to "moreGray"#9679, cindy#0008 and Haldor#2562 for the screenshots. In case someone sees this, the guild is in fact over, it was quite a ride and I give Erkor massive props for his work in telling such a unique iteration of the story of the Death Knights and Ebon Blade.
  6. Supported. I think this will benefit the community.
  7. Appearing without consent as a Moderator is allowed. Submit to the rules.
  8. DISPATCHED by Warchief Doomhammer to chase down an army of human cultists, the Warsong Offensive under Chieftain Hellscream drives across frozen seas, making landfall in the frigid wastes of an ice-caked continent only to find it rife with enemies new and old alike. Beyond the natural hazards of such an inhospitable land, the inbound Horde forces must face off against the various foes that have come to the frozen continent to hunt down and destroy the Legion forces present in the region. The Warsong Clan have gained much renown for never being defeated in battle, but many believe this will finally test their mettle. Available Roles/Races Orc Face and heart of the Horde, the orcs have travelled far from the nomadic days of Draenor. Defeating the nation of Azeroth in the First War and marching on to crush the unified Alliance at the Siege of Lordaeron, the myriad of clans have come to accept the hegemony of the unified Horde under Orgrim Doomhammer. Though some clans still march under their own banners - such as the Warsong - others have fallen to the wayside in fear of retribution after Gul’dan’s betrayal and the abandonment of the Dragonmaw. The majority clans present in the Offensive include the titular Warsong, the Blackrock Clan and the Bleeding Hollow Clan. Goblin Generously provided commodores and specialists of the Steamwheedle Cartel, the goblins of the Warsong Offensive are venture capitalists in uniform: their interests are in the raw materials of the continent and the potential profits of the still-warm relationship between Horde and Cartel. The Trade Prince, in all his wisdom, signed a charter designating the entirety of Northrend under one of his titular Trade Barons, declaring the need to create a new port should the expedition be successful, and it will be. Ogre Surprisingly sparse given their once-widespread involvement in the Horde’s war effort, the ogres have always been a mainstay of the Horde on frontlines. It is their sheer size that has brought down walls and laid waste to the combined human armies at the battle of Capital City. The scarcity of ogres has somewhat raised their pedigree in recent months, but the clumsy and often stupid members of the remaining tribes pale in comparison to the once-mighty Ogre Magi; disciples of Cho’Gall that still serve Doomhammer. Human (evil) Once the weakest of the human nations, Alterac was spared the carnage of war when Aiden Perenolde, in an act ridiculed by his once-allies, turned coat and joined the Horde, supporting rebellions through his criminal Syndicate in a multi-faceted scheme to overthrow his fellow kings and bring ruin to all those who opposed him. While stalled in a state of cold civil war, the Kingdom of Alterac has sent a small force to the frozen continent to assist the Offensive. Emergent Races that will not be available at the start of the first event, but will join the Offensive during it; don’t open if you don’t wanna be spoiled. OOC For those unfamiliar with Glory of the Horde; it is a Warcraft III custom map set in an alternate timeline where the Horde wins during Tides of Darkness: the Orcish Horde has fragmented between Doomhammer and Gul’dan, the latter of which having failed his masters in bringing them to this world, but rising numbers of human cultists among Northrend’s estranged colonies has raised alarm among the Horde’s leaders. Short story: https://docs.google.com/document/d/1HkjZ8abVsYNnAzmDgz5bT75yYOAMXZ3d52OVfZwLRJU/edit?usp=sharing Short story II: https://docs.google.com/document/d/1wiMDrIdt4KsXiP0PQyfQatuaeCmViJDxVSSybKRisuQ/edit?usp=sharing The Warsong Offensive, in this timeline, takes a similar role to the original timeline, though led by Grom and made up primarily of Second War races rather than WoW. Players will assume the mantle of this alternate timeline Horde’s cream of the crop, elite warriors dispatched to get rid of the apparent demonic foothold in the cold north. Victory over the Legion will mean glory for those who return, and failure will potentially bring damnation to an already wounded world. Discord invite link: https://discord.gg/8MrSV7yv4c
  9. Prelude Event I. 11/07/2021 Imgur gallery Starting as a rumoured conspiracy of corpse-trafficking through Everlook, the adventuring party took off for the elf-ruin of Mazthoril. There, they met the mysterious bounty hunter known as Richard Strong, who revealed in detail that his previous company had been all but wiped out (save himself) while waiting for the backup to arrive. The 'Scourge' had fled into the depths of the ruin-dotted cavern, establishing a hideout that had been, for the most part, a non-issue to the locals. However, scouting and delving into the caverns revealed an altogether different story. What was thought to be a small band of cultists, perhaps extremists turned out to be a well-equipped force of diehard cultists. A brutal skirmish followed, with the smarmy warlock Lyzzie Shadowbolt taking the brunt of the hits when her swarm of imps, though able to dispatch several of these 'Kingsworn' in the fighting, their undead minions falling in the fight. A death knight joined the fight, nearly turning it on the adventurers before quick thinking and a devastating strike from Kaelsier brought his dark crusade against the interlopers to an end. Despite this, a single necromancer was seen escaping, carrying some kind of urn in both hands during the chaos of the fight, leaving only a darkly-clad herald as the Death Knight fell, his head returned to Everlook for a sizeable reward. Meanwhile, as the wounded are returned to Everlook to recover, Effie Fizzlevex and Ludo learn of a terrible secret; of a Lich from another, terrible time orchestrating the plot, of speaking of a Master from beyond the veil seeking to bring down the veil between life and death. Whatever this chilling message meant, it meant nothing good for the living. Participants: Raz'kar (Razkar) Ludo (Gurren) Ephemera Fizzlevex (Fizzlevex) Lyzzie Shadowbolt (Shadowbolt) Kaelsier Thank you to all who tagged along! For people who may not understand what this is: I am going to be doing some Shadowlands-related events in the leadup to Epsilon getting content from the new Expansion as a sort of 'pre-patch', with announcements being done ingame and as spontaneously as possible.
  10. Introduction A trap sprung upon the Alliance and Horde in the middle of the Great Sea has dashed their mighty fleets asunder, an ambush to bring key members of the Alliance and Horde down to an early, watery grave. Though the trap succeeded in destroying the fighting strength of the surface-dweller forces; the resolve of their champions has prevented an absolute victory. Now, disciples of Queen Azshara muster her call once more to make war. With the war coming to the doorstep of the Queen herself, these warriors, among hundreds of other tribes, are battling against the surface-dwellers. However, these are not the hosts of the Betrayer, the unwelcome invaders of the surface, but instead the finest legions of the Queen of the Tides, and now those of the surface stand before their beating heart, and eternal palace to their queen. Available Roles/Races Naga The serpentine descendants of the ancient Highborn Empire, the naga are some of the most fearsome warriors on Azeroth, both below and above the waves, along with being incredibly powerful sorcerers in their own rights. Harkening upon their roots within the ancient empire, naga society is generally divided among tribes and sects, but, in the shadow of their eternal city, they are all united by one single motive, one uniting force; their loyalty, devotion to Azshara. Makrura Also known as the lobstrok, the makrura are a primitive, tribalistic species, held aloft only by their superstitions and beliefs derived from the beings that dwell deep below the waves. That is a shallow look at them, however, as they also boast a strong affinity to water magic, with the Kil’karrok of Kal’methir being regarded as the model subjects among these peculiar crustacean to worship Queen Azshara. Mur’gul A sub-race of deep sea murlocs, the Mur’gul dwell in the deepest coral reefs around Nazjatar proper, their large numbers and ease of reproduction making them perfect thralls for the naga. While considered little more than slaves to the Empire, some Mur'gul have risen above thanks to their strong affinity for the depths and shadow magic, making them ideal, if relatively weak in comparison, agents of Azshara. K’thir Drawn from the tide-worshipping domain of House Stormsong, the K’thir are a type of faceless one encountered on Kul Tiras. Though weaker than their larger and more ancient kin, these mutated humans are just as dangerous when they tap into void magic, often coming in the form of potent spellcasters and assassins in service to the Old Gods. Though not in large numbers, they are often viewed as the direct emissaries of the Deep One. Tidesworn Also known as the Gellin'Dallah, or the Speechless Ones, these are surface-dwelling converts (often of Highborne descent) who came to worship Queen Azshara as fanatics to the faith of the depths. While not inherently aligned to the dark master, but individuals who coalesce in convent. Oftentimes sailors or those simply unfortunate to nearly perish at sea, these converts seek to spread the word of the Queen's beauty and immense power. Secretive and loyal to none save for Azshara's most elite lieutenants, they have been summoned to Nazjatar to aid in the final war. OOC The Host of Perfection is a storyline-guild set during the events of Rise of Azshara. Bear in mind I only intend to host six events, so I wouldn’t exactly encourage creating a brand new character if you already have a naga. I will clarify that the inclusion of the Tidesworn is entirely custom lore; namely the idea of a greed-driven cult of personality forming around Azshara. For the most part, this storyline will focus along the conflict between the Old Gods and the rest of Azeroth, or, in less grand terms, the naga destroying the surface-dwellers. Naturally, this guild will play heavily with the lore and you shouldn’t expect complete accuracy as I personally didn’t play Battle for Azeroth, but am trying to stay faithful to the source material as much as possible. If you are interested in joining the guild, please start by joining the Discord at https://discord.gg/nVx5vMaSNr This is where events will be planned. Any questions or concerns can likewise be forwarded to me on the Discord, or PMed directly to Rogan#0001.
×