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Lord Kalrihk Blackrune

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Lord Kalrihk Blackrune last won the day on March 27

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About Lord Kalrihk Blackrune

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  • Birthday 10/18/1996

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  1. Can confirm. Tested this in numerous phases. People in the same guild as the tabard will only be able to see the tabard, and people joining with a member already present can possibly see it. (Seems like only members of guild can see it though)
  2. While this is not a bug, but rather an overwrite issue in the CDN, the textures for Undead Males seem to be the Chinese Undead, censoring out the tongue, the metal jaw, fingertips and toes having an ugly skin texture rather than being bone, metal, or flesh. I was unsure if I should have posted this in patch suggestions or in bug reports, but this category might get it more attention. What I'm talking about: And this one is supposed to be a metal jaw: This one is either bone or metal, as seen by the gap in the jowel: Feature/Facial 2 is also supposed to be a leather skin sewn over the mouth, but it is actually just plain like the first one. As it should be:
  3. I mean use the patch as the server-side content, not have people download it. I think everyone should have it anyway, though. Doesn't hurt anything.
  4. Or Kori's Zone Patch can be used, and modified to be their own maps, rather than replacing an unused Moonglade and Developer Land. (plus the ability to .phase shift doodad off on them would be amazing)
  5. If I am reading this right... Person A deletes a character with a specif name. Person B creates a character with said name. B gets banned from a phase. Plot twist, B didn't get banned but A did. Correct?
  6. this, but also by searching texture instead of model .lo dis cre tex .lo dis cre model .lo dis cre dis etc
  7. Could we get a function to allow us to search through 50 results at a time similar to the regular look functions for .phase forge npc list? While .phase forge npc list <letters here> will display characters with that string of letters, this more as just an optional side bit to allow us to look through all of our 600+ NPCs without destroying our chat box. .phase forge npc list .phase forge npc next (or .look next can work with this)
  8. Type of Bug: Collision and visibility. Description Collision: When natived, you lose collision when entering another map. Visibility: When natived, you do not appear to other players who just got within proximity. They will only see you at certain angles inside .wmos Evidence (Chat message/Screenshot): Unable to produce proper evidence via screenshots or chat messages, only that I've had other players try it to confirm. Gif of the bug Steps to reproduce: Native into a thin human Teleport to another map You will fall immediately, turn fly on Relog to fix People just getting within player visibility proximity will not see you Expected result: null, other than collision/visbilty Observed result: also null Reproduction rate: 10/10, had a few others test it An additional note, I believe the visibility issue only happens when the thin human is inside a .wmo, and will only be visible at an angle that is also able to see out the exit of the .wmo. This was experienced inside the booty bay inn, to many people during a roleplay. Another additional note, the thin human appears to glitch through any form of terrain, .wmo, or .m2 when walking over it to others, while the user sees it just fine. Edit: Gif link didn't work, made another
  9. There exists a patch, however. I do not know where to get it.
  10. I thought the originally suggestion was to display all of the phases you own on your entire account, like so: .phase history Kalrihk(421) Inkerius(479) ExampleCharacter(1337) ExampleCharacter2(420) etc etc Wouldn't mind either. Some of us lose track of our own things.
  11. This patch fixes the pistol model to sit in your hand, instead of float a kilometer off. DOWNLOAD Put this into the directory, the same folder as your .exe. DM me on Discord at Kalrihk#5474 if you have any issues. I also take requests.