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Rabbit

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Everything posted by Rabbit

  1. I believe everyone should have their spotlight. On Divinity we used to wait until the other phases weren't up to host ours. Having 5 open phases with 25 roleplayers online is not a good idea. Let every phase have their turn.
  2. I mean, you can build your own after all..
  3. Similar to .eventann showing current players in phases, and if it hasn't been advertised in like 5-10 minutes it gets removed automatically. There could also be a button to join the phase when clicked at the end of the advertisement. Right now I feel like event announce is a bit confusing and could rather be used for server-wide events such as celebrations and stuff.
  4. Rabbit

    Greet.

    Welcome back Corven.
  5. Typing .ph overview displays a bunch of random phases most of the time and their description. It would be interesting to see a proper roleplay announce like we had on Div-X.
  6. Hi everyone I think the currrent Event Announce paired with .phase overview is really holding back Epsilon's roleplay side. As of now I understand most people roleplay in their private phase and public roleplay is not a big thing on the server. I think this might be linked to roleplay phases not being advertised properly. Perhaps .phase overview could be reworked to display currently hosted phases only. Perhaps there could be values such as number of players currently in the phase and a chat cooldown for advertisements. I think there being a more "right here, right now" approach to roleplays would be deeply beneficial for the server. Rabbit
  7. Unfortunately the end result of this tutorial was not optimal and I have discovered a more tricky method to make m2s and textures load properly. I will rewrite this guide when I have time. Apologies. Rabbit
  8. Tia said he was going to work on this some time ago, it will be delivered eventually.
  9. Sent Azarchius the files for this, hopefully we'll get it next patch.
  10. You don't need 3.3.5a to do this. You can do this in Legion and BfA nowadays.
  11. Hi everyone Below are all the suggestions for future features I could think of. • NPC Gossips Being able to interact with NPCs with gossip dialog boxes, being able to set gossip options, change the option icons, bind scripts to options, change the background of gossip dialog boxes. • NPC Formations Being able to have NPCs walk in formations, similar to retail. Have guards walk together with the same distance from eachother, maintaining it at all times while they follow a waypoint. • NPC Scripting Being able to make NPCs do several actions in a programmed manner upon triggering (such as a gossip option). Example: make npc say "Welcome!", play wave emote, wait 1 second, make npc walk to waypoint • Book Items Being able to create book items (.lookup book?) that are custom items you can read in your inventory. • Book Objects Being able to create book objects that can be read upon clicking on them. • Chest Objects Being able to create chest objects that can be looted (.look chest?) to pick items up. Perhaps also put items in? • Points of Interest Being able to place named landmarks that show up on the minimap. There are a lot of these in the game files. • Sign Objects Being able to create objects (.look sign?) that display their name once you hover over them. • Key Items Being able to create items to go with locked door objects to open them. EXTRA SUGGESTIONS: Have .npc turn/face play the side shuffle animation on NPCs. Make a version of each chair and door object that is not clickable (or in alternative, .gobj set clickable).
  12. I saw the phase ingame, they used nagrand rockshelves and tiles to cover the bad areas.
  13. .m2 objects under the map have always been buggy. I don't recommend you place them there.
  14. hi ikagos see you ingame ❤️
  15. Name: - James CassingroveRace: - HumanProfession: - WeaponsmithDesired Class: - Warden Brief Character Backstory (this will affect the prologue event of your character if accepted):- James Cassingrove - once one of the most promising young blacksmiths in Stormwind. Abandoned at birth by his irresponsible mother, James was found and adopted by a family of Bronzebeard dwarves and was raised in Menethil Harbor. The young Cassingrove sought to make a name for himself. Following the steps of his everloving adoptive father Mogi, a blacksmith, James travelled through Khaz Modan in his teenage years learning the craft and studying the Eastern Kingdoms' native ores and minerals, with the advantage of fluency in Dwarvish taught to him by his mother. He met with renowned artisans and ambitious journeymen who taught him the profession inside out throughout the years, allowing him to settle in Stormwind and estabilish himself as a respectable weaponsmith. After the events of the Cataclysm, James returned to Menethil Harbor only to find his childhood home ravaged by disaster, with none of his family members to be found. Desperate and wayless, James quickly became an alcoholic and fell into depression. Surviving on his craft and heavy liquor, his face quickly spread amongst posters and warning signs around the Wetlands, where he made a home for himself plundering and assaulting caravans with his intricate traps and mechanisms. In a chaotic search for purpose, James Cassingrove stumbles upon an unexpected fate.. Brief Character Personality Synopsis:- Although James used to be a mild mannered and rational young man, his mental health has gone downhill after the events of the Cataclysm. He has become a bitter, cynical and scheming drunkard, as he seeks to find someone or something to blame for his family's disappearance. He is grumpy, unsettled and impatient. How much time can you commit to the campaign?- I work 12 hour days on a fixed pattern so I have free whole days to spend. I work Saturday and Sunday, Tuesday, Thursday, Friday and Monday, with four days off in between each cycle. I will have a week of holiday starting on the 20th April, so I will be able to participate in the first event for sure. What time zone are you based in?- UK Are you comfortable with character death for this roleplay?- Yes, as long as it is not something stupid like getting crushed by a free falling boulder, I'd like for it to be somewhat meaningful and related to the character's struggling search for self-purpose.
  16. Sadly the Forsaken stuff ruins everything. Plus, Hillsbrad is completely ravaged (see Southshore and Hillsbrad Fields) and so are the Eastern Plaguelands. I know Azarchius can make the texture fixes in 8.3 so we'll see to that.
  17. Hi Epsilon, I've always wanted to roleplay in the Warcraft 2 and Warcraft 3 settings in World of Warcraft. That is why I'm making this post. Some of you might have seen certain videos of projects that most likely - like many before - will never see the light of day. Considering the powerful tools that Epsilon has (and the many more that can be developed), I'm sure that we can achieve that same thing in-game. How could we achieve this? Well, I had planned to make a patch that would replace textures all over the Eastern Kingdoms zones and using the phase shifting functionality I would have recreated all of it to its previous state in history. I planned to re-enact the Second War, and then continue the roleplay into the Third War where we see the fall of Lordaeron. But seeing the state of certain technical limitations on my side, I contacted Azarchius in hopes that he could help me achieve this. He suggested that he will in fact be able to modify maps to that level with the coming of patch 8.3.0 on Epsilon, using classic maps from Classic WoW (which runs a modified version of 8.2) to assist us in the process. Although this sounds exciting, there is no point in implementing such a massive addition to the game if no one would make use of this besides me. I am now making this thread/poll to hear your opinions on it. I believe there are many of you out there who would like to see this happen. Thank you Rabbit
  18. That means there's a missing texture - might be Kori's fault.
  19. Hi Jeremy. Welcome to Epsilon. While you will find that Epsilon is much more communities-oriented rather than public like you're used to on Wyrmrest Accord (and retail in general), you will find a lot of groups and different guilds to RP with. There are plenty of commands you might want to familiarise yourself with so please do ask in the #main Discord channel if you need any help. It is linked directly to the in-game server-wide chat so everyone will be able to see both in-game and offline.
  20. This is certainly interesting but applying this to a lot of textures would probably take up vital space on the CDN. Certainly could be of use in a patch.
  21. I suggested this, afaik it's not priority but it's being worked on. I think NPC scripting/book forge/NPC gossips are far more important to develop before 8.3 but the community has spoken. Oh well.
  22. • .npc turn same as .gobj turn but for NPCs • .npc rel same as .gobj rel but for NPCs • .npc emote #id locked makes the NPC retain the animation while saying something with .npc say instead of doing the talk emote • .npc face #degrees makes the npc face a certain orientation • .turn #degrees like .gobj turn but for the player (found myself wishing for this command to exist at times) EXTRA: since razmataz seems to have outsmarted the outline mechanic for .gobj sel, i'm wondering if he can break the legion-added feature that makes players and NPCs look at eachother's faces to make NPCs look at certain targets/points ... :) yes this is a challenge, my friend also please add NPC gossip features asap... love yall
  23. Rabbit

    command ideas

    • .gobj copy here copies selected object to current position • .gobj face makes the currently selected object face your character's orientation • .gobj hide makes the current object invisible but does not delete it • .gobj mass activate activates all object in x radius with provided entryid
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