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War-God Matt

Game Masters
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    153
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Everything posted by War-God Matt

  1. Thank you for the report. It has been added to the bug list and will be looked into. Apologies for the late response.
  2. War-God Matt

    Class Mount Bugs

    Thank you for the bug report. Apologies for the slow response but it has now been added to the list of bugs and we'll have a look at it.
  3. I suggest using the warden_cavelight objects. There are a whole lot of various colours to pick and choose from. The trick is: Spawn one. .gob activate (to check the radius of the lighting) Scale it to the size you want it. With it selected, type: .gob set state 0 3 ??? Profit. Custom lighting objects might make it someday though, it has been discussed.
  4. This is a known issue, if the spawn point of an .M2 object goes below terrain, it will lose its collision. This is not the case for .WMOs as they act very similarly to terrain. They can also work as substitute for terrain underneath the terrain. Aka, placing .M2 objects inside a house .WMO underneath the terrain will leave .M2 collision intact. Regarding how to fix this issue, I have no idea. @Azarchius would be the one to know about that.
  5. Yeah, delete it. Politics dun belong on a WoW private server smh This ain't World of Politics.
  6. War-God Matt

    Warps

    But, we do have .ph tele <name/add/del> <phaseID>(optional) which is the exact same thing. :I
  7. I tried it and no, it does not take you to the phase.
  8. World port or tele, doesn't matter. If you make some kind of mall for the public to use, especially one for tiles as in this case, best is to have a spawn right at the mall.
  9. Great to have, but please, put the spawn at the tile mall rather than elsewhere if you're going to make something like this public to everyone, rather than complicate it with world ports.
  10. War-God Matt

    H-hi

    Using fonts is a bannable offense. . .. o k? (Okay not really, but welcome to the forums.)
  11. Personally I think it'd be best to have both be usable as they both come in handy depending on the situation. When spawning tiles, .gps <value> <direction> is better as tiles have a set value and you need to often change the direction When spawning other stuff, .gps <direction> <value> is better as most of the time you use random values for this and simply use the player orientation for the direction, e.g environments, clutter, etc Other than that, is gud
  12. Welcome to the server. c:
  13. We will have our own version of the "<insert server> Helper" soon™. Along with some other helpful addons that come with the server's launcher.
  14. Wanted head = 500g (murdered a princess) - 5,000,000g (stole some beer from ur local murloc tavern™)
  15. Granted. But you're only allowed to play the music I want to listen to. Aw yis. :') I wish I could wish I had something to wish for.
  16. Moved to Nar'thalas Academy (guides, etc), as this is not a suggestion. @JamesWillhelm David's EmoteID list is already pinned in Nar'thalas Academy.
  17. War-God Matt

    Scale Finder

    Yeah, fair point. And.. sorry about that. :c
  18. War-God Matt

    Scale Finder

    It's cool to see someone else got this idea, so that's a thumbs up. Though, I might as well inform you that, we'll be getting an addon based on my scale guide (which includes the gamepedia heights since I've been editing a lot of those.) Should take a look at the note of the "lore" heights as well, as many of them come from a non-Blizzard company, aka, they're.. not actually canon. So, many of the game model heights are thus more accurate. In cases such as pandaren, goblins, human females, et cetera.
  19. I was told bathrobes r very fashionable So yeah
  20. Personally, I'd go for the website as well. But.. I've been told that what's coming, will possibly get me to think otherwise. We'll see in due time. If that is not the case, a website addition might/should pop up at some point for people who'd prefer that.
  21. Helo, welcome. Pls stop stalking the sun, it's bad for your health
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